Anyway about the project.
Nestroid is a fan made Metroid Game that started out as yet another Metroid 2. About half way through finishing the normal physics for samus i had decided to change the project to be an compleatly original game. The first original idea was going to be a horor based metroid game but that idea was quickly trashed. It took me a while to think of what i wanted to do but ive now got the story prety much put together. I dont wish to reveal anything about the story at the moment but will in the near future.
Engine wise the game is comming along nicely. 11 of the 26 rooms planed for the landing zone have been finished. And almost all of Samuses mechanics have been compleated.
At any rate I will have screenshots up some time today to give you a preview of what has been done so far.
Screenshots Sofar:
This is the landing site, Once i get further along samuses ship will be there instead of those blocks. Also samuses sprite is not the final sprite its just a place holder for the moment.
These robots are the zoomers on the planet... But where did they come from?
Ive added crouching to the game to help with hitting smaller enemies. There is no diagonal aiming though.
Morph Ball... Because its the first item you get in every game...
There is an energy tank down there that requires morph ball bombs to get.
The first boss in the game! Can you guess what item you get for beating it?Also on a side note the red bar on the bottom of the screen is the bosses health bar.
You cant complain about free missiles :)
Samus seems perplexed on how to get up.
WALL JUMP!!!!
More missiles!